The values of the properties of the StrixMovementSynchronizer are assumed to be fixed during the development and not changed during the runtime. However, you can change them on the fly if necessary.
Please note that, in Strix Unity SDK, changes to the values of the properties of StrixMovementSynchronizer are not synchronized automatically. You need to change them not only on the owner (the original object) but also on replicas when you change the property values.