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Strix Unity SDK 1.5.2 is released
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Does STRIX ENGINE support Unity WebGL platforms?
Are games that use STRIX capable of cross-platform multiplayer?
I have upgraded my UE project that uses Strix Unreal SDK to a newer version of Unreal Engine, and it now doesn’t build.
I’d like to synchronize GameState or GameMode instances.
Can I switch the room owner to another player from my application?
I’d like to synchronize footfall sounds that is caused by my character to other players.
When I loaded STRIX’s TPS Sample in UE5 and replaced its character to Manny or Quinn, the animation stopped synchronizing.
I want to switch the master server, but I don’t know how to do it.
I want to matchmake about 10 players and to split them into the red and blue teams containing the same number of players after the matchmaking.
There is a delay of several frames before OnSyncBegin is called.
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